By equipping weapons, accessories, using consumable items, or eating food, the character can gain abilities associated with them. Abilities can provide several types of bonuses when battling enemies such as attack and defense boosts. Some abilities work outside of battle, such as auto-healing.
Abilities gained by equipping weapons are effective while the weapon is equipped, but they do not need to be the active weapon. Abilities gained by food are temporary and expire after a period of time or by losing a battle.
Abilities and Effects[]
Ability | Effect | Accessory | Weapons |
---|---|---|---|
Absorb Life | Absorbs 1% of enemy's life | Cypress Rosary | Mizutachi Muramasa, Ichimonji Norimune, Chizakura Muramasa, Mikazuki Munechika |
Absorb Life II | Absorbs 2% of enemy's life | Cloisonne Rosary | Dojigiri Yasutsuna |
Absorb Soul | Absorb 5% more Souls | Crystal Magatama | Ikumokami Naganori, Setsugekka Muramasa |
Asceticism | Max Life Flame stays the same but XP increases by 10% | Ghoulish Seal | |
Asceticism II | Max Life Flame stays the same but XP increases by 20% | Shura Seal | |
Auto Recover | Regularly restores 1% of Life Flame | Yamato Miracle Drug | Kogarasumaru, Nukehishaku Muramasa, Tsukiotoshi |
Auto Recover II | Regularly restores 2% Life Flame | Toyama Miracle Drug | |
Boost Attack | Boosts enemy damage by 5% | Clove Oil | Edauchi Muramasa, Reimei Muramasa, Botan Muramasa, Onikiri, Oka Muramasa, Amatsu Muramasa, Tokiwatari Muramasa |
Collect Blades | Collect more Blades to increase Attack Power | Swordsmith Mallet | |
Collect Money | Collect more Money to increase Attack Power | Merchant's Abacus | |
Collect Souls | Collect more Souls to increase Attack Power | Sacred Tree Tablet | |
Collect Spirit | Collect more Spirit to increase Attack Power | Imari Platter | Kyoshu Muramasa |
Death Blade | Gives a small chance to perform a quick kill | Wolfsbane Poison | Amagiri Muramasa, Death Blade, Death Blade |
Death Blade II | Gives a good chance to perform a quick kill | Iwami Poison | Kagotsuruhe Muramasa |
Enemy Trap | Slightly increases enemy encounters | Clapper | |
Enemy Trap II | Greatly increases enemy encounters | A Pair of Clappers | |
Fix Power | Sets Attack Power at 700 regardless of blade type
Note: Does not seem to affect Secret Arts. |
Nio Bracelet | |
Income Boost | Yields 10% more money | Lucky Mallet | Yunagi Muramasa, Tasogare Muramasa, Iwatoshi Muramasa, Umitsubame Muramasa |
Iron Wall | Reduce Enemy Damage by 10 | Kusarikatabira | Hayate Muramasa, Hiten Muramasa |
Item Boost | Greatly boosts the chance to obtain items | Straw Stalk | Tsukuyomi Muramasa |
Mad Tummy | Fullness Gauge decreases rapidly | Hungry Devil Saucer | Kagero Muramasa, Tsubamegaeshi Muramasa, Getsuei Muramasa |
Mad Tummy II | Fullness Gauge decreases more rapidly | Chowhound Saucer | Kamikaze Muramasa |
Ninja Feet | Slightly reduces enemy encounters | Ninja Socks | |
Ninja Feet II | Greatly reduces enemy encounters | Ninja Socks II | |
No Burning | Prevents Burning Status | Hinezumi Dress | Kashagiri Hiromitsu |
No Poison | Prevents Poisoned Status | Suiko Scale | Kuchinawa Muramasa |
Quick Draw I | Boosts Attack Power by 10% | Swashbuckler's Sheath | Asaarashi Muramasa, Mutsunokami Yoshiyuki, Kasai Muramasa, Mugen Muramasa |
Save Soul | Use Secret Arts without losing any Soul Power | Narukami Bracelet | |
Soul Power I | Boosts Soul Power recovery after absorbing souls | Ise Charm | Osafune Kanemitsu, Kagetsu Muramasa, Hiei Muramasa, Otenta Mitsuyo |
Soul Power II | Greatly boosts Soul Power recovery after absorbing souls | Izumo Charm | |
Stop All | Prevents any changes to your Status | Dragon Necklace | Okanehira |
Stop All 50% | 50% chance to prevent changes to your Status | Oni Necklace | Seika Muramasa, Onimaru Kunitsuna |
Super Draw | Reduces the time needed to perform quick draw | Swordmaster's Sheeth | Suisei Muramasa |
XP Boost | Increases XP by 5% | Master's Handbook | Kazanami Muramasa, Maidori Muramasa, Byakko Muramasa |