Muramasa: The Demon Blade Wiki
Tags: Visual edit apiedit
Tags: Visual edit apiedit
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They fly around and stay off of the ground. They fire out blasts of wind that can be deflected back at them and strike up close with giant fans. They are best dodged, as blocking them can take off half your sword's soul. When knocked to the ground, they are generally invulnerable until they get back up.
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They fly around and stay off of the ground. They fire out blasts of wind that can be deflected back at them and strike up close with giant fans. They are best dodged, as blocking them can take off half your sword's soul. When knocked to the ground, they are generally invulnerable until they get back up. They also have a firebomb attack where they fly overhead and drop bombs, generally starting at your position and going either left or right.
   
 
===White Tengus===
 
===White Tengus===

Revision as of 16:58, 12 July 2016

Enemies are the basic foes fought in the game and appear as 'random' encounters throughout the acts. Some enemies are harmless, others are dangerous, and some have different variations that may make them stronger or weaker. Here is the list.

Ninja

Apprentice Ninja

Apprentice Ninja appear in a black outfit. They are moderately dangerous foes, and are good for practice. Some will throw bombs, some will use shurikens, others will breath fire, or even use a sickle and chain. Sickle and chains are dangerous as they can break your blade easily.

Blue Ninja

Not an official name for these enemies; blue ninja fight like any apprentice ninjas, except they are slightly stronger. They also have the ability to fly in kites and drop bombs onto unsuspecting victims. When these 'kite ninjas' are defeated by the sword, they explode with such force that the player will take massive damage and their blade will possibly break.

White Ninja

White ninjas are a lot stronger than the rest. They use the same attack patterns as the other ninja types, but may also use windmill shurikens or cling to ceilings. Be careful, though, when they get defeated, their bodies explode and cause damage if too close.

Samurai

While some samurai look different, they all have the same abilities. Samurai fight like you, if their blade breaks, then they will eventually switch to another. They do not have the Quick Draw Strike, however.

Samurai can only be damaged by breaking their blades. An NPC samurai in one of the provinces will tell you a secret as to defeat samurai easily: let them strike first, and then attack. According to this NPC, it will break the enemy's blade immediately, allowing you a quick victory.

Monks

Monks may look old and decrepit, but they are agile and tough. They can stab at you with their staves, breathe fire, or do dive-bomb attacks, which can break your blades. Take caution when fighting them.

Oni

Tiny Oni

Large Oni (Red)

Large Oni (Blue)

Large Oni (Horse)

Gaki

Ghost Samurai

Gun Samurai

Karakasa

The Dead

Tengus

Blue Tengus

They fly around and stay off of the ground. They fire out blasts of wind that can be deflected back at them and strike up close with giant fans. They are best dodged, as blocking them can take off half your sword's soul. When knocked to the ground, they are generally invulnerable until they get back up. They also have a firebomb attack where they fly overhead and drop bombs, generally starting at your position and going either left or right.

White Tengus

These are the stronger versions of Blue Tengu. Instead of the wind blasts the weaker ones fire, they shoot out daggers of some sort, giving you the poison status if they hit. They also cannot be deflected back, though they can be blocked. When they use their fan it produces a powerful gust of wind. Tryign to block the gust is also ill-advised, because it will keep pushing you for quite a while, and on top of the fan itself, this one attack can easily break a blade. They lack the Blue Tengu's firebomb attack.

Yuki-Onna

Kappa Imps

Giant Toads

Wolley Eyeballs

They are a sward of flying eyeballs wrapped in purple hair. They don't hurt you, but they move very fast. Killing them all can grab some serious EXP and souls. The best way to get rid of them all is to use a Quick Draw.

Poison Moths

Skull Spiders

Pheasants

Wild birds that fly around. Once spotted, they will usually dive-bomb you and fly about very fast. Killing one will net you a phesant cooking ingredient.

Boars

Like the phesants, they are just wild animals randomly encountered. They will sometimes charge you if you don't kill them fast enough. Doing so will gain a boar cooking ingredient.